Install Unity’s official glTFast package and use GLB/glTF models directly in your Unity project. This guide covers Editor import, runtime loading, compression support, shaders, and common problems.
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Webentwicklungg, Programmieren, Software, Server… irgendwie alles was in den Bereich Computer und Entwicklung fällt
Anything regarding web-development
Introducing vue-oidc-context – OIDC & OAuth 2.0 for Vue 3
I ported react-oidc-context to Vue 3. vue-oidc-context gives you the same OIDC / OAuth 2.0 ergonomics — option names, lifecycle, callbacks — as a Vue plugin with composables, renderless components, a vue-router guard, and end-to-end TypeScript types. Same config object, Vue idioms, SSR-safe out of the box.
Read ArticleAI 3D Model Generation for Godot & Unity (2026 Guide)
If you are exploring AI 3D model generation for Godot and Unity, read on. Turning a text prompt or a single photo into a textured 3D model is now possible entirely on your own hardware. This guide will help you navigate the landscape, whether you use Godot, Unity, or both. We focus on free, locally…
Read ArticleMy Vibe Coding Process: From Zero to Shipped with AI
My vibe coding process is not just about typing speed. It is about maintaining a continuous flow state where the AI handles the heavy architectural lifting and implementation details while you act as the conductor. Over time I have refined a specific workflow that keeps code quality high and hallucinations low. If you have already…
Read ArticleIntroducing Shadniwind: Shadcn UI for React Native & Unistyles
For React Web developers, shadcn/ui changed the game by offering copy-paste components you actually own. Today, we are bringing that same “source-distributed” philosophy to the mobile world with the release of Shadniwind. Shadniwind is a collection of UI components specifically built for React Native and React Native Web. It isn’t just a wrapper; it is…
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