<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Unity glTFast Setup: Import GLB and glTF Step by Step	</title>
	<atom:link href="https://blog.icod.de/2026/08/08/unity-gltfast-setup/feed/" rel="self" type="application/rss+xml" />
	<link>https://blog.icod.de/2026/08/08/unity-gltfast-setup/</link>
	<description>Webentwicklung und sonstiger Unsinn :) Web development and other nonsense :)</description>
	<lastBuildDate>Sat, 08 Aug 2026 11:24:09 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0.4</generator>
	<item>
		<title>
		By: glTF_Guru		</title>
		<link>https://blog.icod.de/2026/08/08/unity-gltfast-setup/#comment-65190</link>

		<dc:creator><![CDATA[glTF_Guru]]></dc:creator>
		<pubDate>Sat, 08 Aug 2026 11:24:09 +0000</pubDate>
		<guid isPermaLink="false">https://blog.icod.de/?p=3207#comment-65190</guid>

					<description><![CDATA[That’s a really helpful breakdown, I&#039;ve been struggling with importing those formats efficiently.  It&#039;s great to see all the different aspects covered like compression and shaders.]]></description>
			<content:encoded><![CDATA[<p>That’s a really helpful breakdown, I&#8217;ve been struggling with importing those formats efficiently.  It&#8217;s great to see all the different aspects covered like compression and shaders.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
