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	Comments on: AI Game Engine Comparison: Unity, Godot, Unreal, Defold	</title>
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	<description>Webentwicklung und sonstiger Unsinn :) Web development and other nonsense :)</description>
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		By: OpenGame		</title>
		<link>https://blog.icod.de/2026/03/24/ai-game-engine-comparison-unity-godot-unreal-defold/#comment-64878</link>

		<dc:creator><![CDATA[OpenGame]]></dc:creator>
		<pubDate>Tue, 28 Jul 2026 14:35:06 +0000</pubDate>
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					<description><![CDATA[This comparison is helpful because model familiarity is not the whole engine decision. For a prompt-created browser prototype, the feedback loop matters just as much: can you edit, run, and observe one mechanic before expanding scope? That quick loop is what we have been focusing on at OpenGame.]]></description>
			<content:encoded><![CDATA[<p>This comparison is helpful because model familiarity is not the whole engine decision. For a prompt-created browser prototype, the feedback loop matters just as much: can you edit, run, and observe one mechanic before expanding scope? That quick loop is what we have been focusing on at OpenGame.</p>
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